Difference between revisions of "Out of Dialog Requests"
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(Created page with "=Sending An Out-of-Dialog Request= *Ensure you install a ClientOutOfDialogHandler. ie: mDum->addOutOfDialogHandler(REFER, mUA); *Implement the OutOfDialogHandlers. ie:...")
Revision as of 11:51, 16 December 2016
Sending An Out-of-Dialog Request
- Ensure you install a ClientOutOfDialogHandler. ie: mDum->addOutOfDialogHandler(REFER, mUA);
- Implement the OutOfDialogHandlers. ie:
// OutOfDialogHandler ////////////////////////////////////////////////////////// virtual void onSuccess(resip::ClientOutOfDialogReqHandle, const resip::SipMessage& response); virtual void onFailure(resip::ClientOutOfDialogReqHandle, const resip::SipMessage& response); virtual void onReceivedRequest(resip::ServerOutOfDialogReqHandle, const resip::SipMessage& request);
- If you are only sending a request, then all you need to fill in is the onSuccess and onFailure methods. This is where you place your logic to handle a successful or failed OOD request.
- There are two methods on DialogUsageManager class for creating OOD requests. See DialogUsageManager::makeOutOfDialogRequest. One takes a user profile. The other will use the installed MasterProfile.
- You can provide an AppDialogSet to the methods, if you want to store application specific data that you can access later in the onSuccess and onFailure callbacks.
- Call DialogUsageManager::makeOutOfDialogRequest with something like: makeOutOfDialogRequest(toAor, userProfile, REFER, MyAppDialogSet) This will create a REFER message and pass it back to you in a SharedPtr.
- You can add modify headers on the returned message. ie: for an OOD REFER you will probably want to add a ReferTo and/or ReferredBy headers to the returned message.
- Use DialogUsageManager::send when you are happy with the message to send it out. See dum/test/BasicCall main line 725 for a really basic example of sending an OOD OPTIONs message.
- Expect to receive either an onSuccess or onFailure callback.